Connecting Hearts, Crafting Realities, and Empowering Through Play.
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Haider, A., Harteveld, C., Johnson, D., Birk, M.V., Mandryk, R.L., Seif El-Nasr, M., Nacke, L.E., Gerling, K., & Abeele, V. Vanden (2022).
miniPXI: Development and Validation of a Single-Item Variant of the Player Experience Inventory.
In Proceedings of the Annual Symposium on Computer-Human Interaction in Play. New York: ACM Press.
Snodgrass, S., Mohaddesi, O., Hart, J., Rodriguez, G.R., Holmgård, C., & Harteveld, C. (2019).
Like PEAS in PoDS: the Player, Environment, Agents, System Framework for the Personalization of Digital Systems.
In Proceedings of the 14th International Conference on the Foundations of Digital Games (p. 26). New York, NY: ACM.
Harteveld, C., Kleinman, E., Rizzo, P., Schouten, D., Nguyen, T.H., Liberty, S., … & El-Nasr, M. S. (2019).
Teamwork and Adaptation in Games (TAG): A Survey to Gauge Teamwork.
In Proceedings of the 14th International Conference on the Foundations of Digital Games (p. 18). New York, NY: ACM.
(Honorable Mention)
Canossa, A., Azadvar, A., Harteveld, C., Drachen, A., & Deterding, S. (2019).
Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social Play.
In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (p. 259). New York: ACM Press.
(Honorable Mention)
Madkour, A., Marsella, S., & Harteveld, C. (2022).
Towards Non-Technical Design Control Over PCG Systems: Investigating an Example-Based Mechanism for Controlling Graph Grammars.
In Proceedings of the 17th International Conference on the Foundations of Digital Games. New York: ACM Press.
(Honorable Mention)
Troiano, G.M., Schouten, D.M.G., Cassidy, M., Tucker-Raymond, E., Puttick, G., & Harteveld, C. (2020).
Ice Paddles, CO2 Invaders, and Exploding Planets: How Young Students Transform Climate Science Into Serious Games.
In Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 534-548). New York: ACM Press.
Troiano, G.M., Chen, Q., Alba, A.V., Robles, G., Smith. G.M, Cassidy, M,…& Harteveld, C. (2020).
Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development.
In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York: ACM Press.
(Best paper)
Troiano, G.M., Snodgrass, S., Argımak, E., Robles, G., Smith, G.M., Cassidy, M., … & Harteveld, C. (2019).
Is My Game OK Dr. Scratch?: Exploring Programming and Computational Thinking Development via Metrics in Student-Designed Serious Games for STEM.
In Proceedings of the 18th ACM International Conference on Interaction Design and Children (pp. 208-219). New York, NY: ACM.
Mohaddesi, O., Ergun, O., Griffin, J., Marsella, S., Kaeli, D., & Harteveld, C. (2022).
To Trust or to Stockpile: Modeling Human-Simulation Interaction in Supply Chain Shortages.
In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. New York: ACM Press.
(Honorable Mention)
Mohaddesi, O., Sun, Y., Azghandi, R., Doroudi, R., Snodgrass, S., Ergun, O…& Harteveld, C. (2020).
Introducing Gamettes: A Playful Approach for Capturing Decision-Making for Informing Behavioral Models.
In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York: ACM Press.
(Honorable Mention)
Williams, M., Gharbi, H., Ulusan, A., Ergun, O., Xiaofeng, Z., Zhang, S., & Harteveld, C. (2016).
Toward Human in the Loop Optimization Through Game-Based Experiments.
In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY Companion ’16). New York: ACM Press.